I'm going to clear up a few thing that some people get wrong regarding shooting at vehicles. The first issue is which armour value you're firing at. Some people are under the impression that you use a imaginary line 45 degrees from the corner of the vehicle. That's not correct. When determining which armour value you will be firing at you run a line from corner to corner on the vehicle being shot. This means that longer vehicles like chimeras are easier to shoot in the side armour than say, a dreadnought.
Some people also seem to be under the impression that when determining if a vehicle gets cover, 50% of the vehicle needs to be obscured. This is not true. Only 50% of the armour value you are shooting at needs to be in cover, so is entirely reasonably for a vehicle to be over 50% visible and still get a cover save.
Great simple post! One other thing of note. If the model is not square, draw and imaginary box tight to the model then make your line from corner to corner. I know I have had to do this many times with odd shaped vehicles like the new fliers (wings are counted as hull) and the Eldar Falcon/Wave Serpent.
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